Creator-Owned vs. Corporate-Owned Properties in Movies

Nat Gertler has an interesting post on his blog today noting that most comic book properties adapted for movies since 1982 have been creator-owned rather than corporate-owned. Perhaps this is the point, but it seems to me that once creator-ownership was on the table, there was a dramatic drop-off in high-quality new characters appearing in corporate-owned comics. Most of what passed for innovation took the form of reboots, new versions of characters that shared the same name as an unrelated (or tangentially-related) legacy concept, or incremental additions to existing teams. After all, if a creator has a great idea for a new character (or even ANY idea for a new character?) why on earth would they sign over the rights or allow it to be published in a work-for-hire context if any other options were available?

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